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Attached unit gains: “Bounty — Heal 4 damage from a unit or base. If this unit is unique, heal 6 damage instead.” (After this unit is defeated or captured, its opponent collects its bounty.)
Normal
NM
$0.60
$0.47
LP
$0.49
$1.54
Foil
$2.76
$2.25
$3.00
HP
$2.61
$0.09
$0.05
$0.11
$0.10
$0.17
$0.20
$0.15