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Attached unit gains: “Bounty — Heal 4 damage from a unit or base. If this unit is unique, heal 6 damage instead.” (After this unit is defeated or captured, its opponent collects its bounty.)
Foil
NM
$2.71
$2.24
LP
$3.00
HP
$2.61
Normal
$0.66
$0.47
$0.49
$0.54
$0.21
$0.10
$0.20
$0.12
$0.05
$0.11