RulestextAs you play this card, target a resonator. If that resonator is still a legal target, put this card into the field added to the chosen target, otherwise put it into its owner's graveyard.
<br>Added resonator gains <strong>[Explode]</strong> as long as you control it. (When added resonator deals battle damage to a resonator >>> Destroy added resonator and that damaged resonator.)
<br>Added resonator loses its activate or automatic abilities as long as your opponent controls it.
<br>When added J/resonator leaves the field >>> You gain 500 life.